Hostile/Rivalry - Indicated by a red thread linking Syndicate members.Friendly/Allied - Indicated by a green thread linking Syndicate members.There are three basic relationship levels a member of the Syndicate can have with another member: Syndicate members have relationship levels within the organization that can be influenced by the player’s choices. Intelligence must also be gathered from Safehouses to reveal the Syndicate Mastermind. Gathering enough intel on a division will reveal their Safehouse location, which the player can then raid. When interacting with the Syndicate, many options will allow the player to gather Intelligence. Higher rank members grant far greater rewards, as well as intelligence on Syndicate safehouses or the Mastermind itself. Increased rank has several effects on the Syndicate. Only Ranked members of the Syndicate can be assigned to a division within the organization, and will automatically be granted Rank 1 if assigned using any of the encounter options. There are four possible ranks, ranging from Unranked to Rank 3. Syndicate members have a rank within the organization, denoted by stars on their portrait. The Syndicate have a few universal mechanical systems that govern their rewards, encounters, and power levels. This will be discussed in greater detail later on in the guide. Syndicate members can be removed, should the player choose, and they will be replaced by one of the inactive members.Įach Syndicate member specializes in a different type of reward, and this reward shifts depending on what branch of the Syndicate they are currently assigned to. There are 17 possible Syndicate members, which will be detailed later, although a maximum of 15 can be active participants in the organization at any given time. The Syndicate members are assigned to one of the four divisions, although they can be moved by the player. The Immortal Syndicate is split into four divisions: The Syndicate mechanic is one of the most complicated in all of PoE – from the mechanics governing Syndicate manipulation, to the strategies for efficiently managing your Syndicate board, this guide will cover everything you need to know to reap massive profits from running Syndicate content! Overview of the Syndicate This league mechanic is all about completing missions from Jun within your maps, manipulating the Syndicate Board, and building up to and running Safehouses for massive rewards. They should call this collection of Toy Story movies, shorts, toons, and TV Specials: TOY STORY: THE WHOLE STORY!īoth Toy Story of Terror and Toy Story that Time Forgot.Īll 3 Toy Story toons: Hawaiian Vacation, Small Fry, and Partysaurus Rex.The Immortal Syndicate is a mechanic first introduced in the Betrayal league in December 2018. He uses a special conducting stick to stir up some electrical storms that attacks his enemies and enhances his power The Conductor - A villainous mouse and cousin of Mr. He plots to pollute the city's water supply with toxic chemicals unless he gets a ransom of 20,000 dollars. Judge Sludge - Brow Bear judge, Basel Karlo is turned into the slimey Judge Sludge, A sinister creature of shape changing proportions. Her secret lair is within a dinner and orders a healthy dish of pain onto her opponents. Hot Flash: A flame haired snow leopard cougar who loves young men. He wears a traffic cone helmet and has a jackhammer for a hand. His supervillain form resembles a purple weasel skeleton wearing jazz clothes.ĭestruction Worker - A villainous elephant who usually causes destruction than contruction. Psycho Delic: During Day, Duke Weaselton scams Zootopia but by night he is the jazzy supervillain, Psycho Delic! He's supposed to be able to vanish in a cloud of purple smoke, employ hallucinations, and say things so creepy that he even makes other animala shudder. Introducing Zootopia's most notorious villains, The Doom Syndicate!
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